本帖最后由 皇家骑士 于 2018-5-30 00:36 编辑
package Game
import InstantDummyCaster
class Awesome
construct()
let uHost = createUnit(Player(1), 'nwnr', vec2(0, 0), angle(0))
let t = CreateTrigger()
t.registerUnitEvent(uHost, EVENT_UNIT_DAMAGED)
t.addAction(() -> begin
let vecSource = GetTriggerUnit().getPos()
for i = 0 to 5
let a = (i * 60.0).fromDeg()
let vecTarget = vecSource.polarOffset(a, 100)
InstantDummyCaster.castPoint(Player(1), 'AOsh', 1, "shockwave", vecTarget, vecSource)
end)
init
print("Game Initializing")
new Awesome()
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